package flash.display3D
{
   public final class Context3DVertexBufferFormat extends Object
   {
      
      public static const FLOAT_1:String = "float1";
      
      public static const FLOAT_2:String = "float2";
      
      public static const FLOAT_3:String = "float3";
      
      public static const FLOAT_4:String = "float4";
      
      public static const BYTES_4:String = "bytes4";
       
      public function Context3DVertexBufferFormat()
      {
         super();
      }
   }
}
